Jan 14, 2013

Paper Tab

Tablets will get thinner and cheaper... until this happens:

It's a big question -- how cheap will they get? Can you imagine having a stack of fifty battery powered sheets of paper? It will probably happen, probably by 2030, if I had to guess.

Jan 13, 2013

Microsoft Illumiroom

Ray Bradbury presents: The Xbox 451!

In the long term, consoles will find it more and more necessary to be deeply immersive, and this system does that by involving your peripheral vision, which is important because peripheral vision is what the brain uses to give you a feeling of motion. Described in some detail by Ray Bradbury in Fahrenheit 451, this has been used in the CAVE attractions at DisneyQuest to great effect -- and at last it may be coming to the home. Choosing to burn all your books is optional -- for now.

Jan 11, 2013

"My Brain is Busy...Call Back Later"

Developed in a mere 26 hours at a hackathon sponsored by AT&T, the app Good Times takes call management to a whole new level. By tapping into brain waves, the app can determine whether or not it is a good time for the user to make or take a phone call. If the user is concentrating or agitated, the app can detect the increased brain activity, and in turn, provide the caller with a message to try again later. When the user is relaxed, the system lets the call through. Read more about it here.

The app's creator sees many applications for this technology beyond call screening. He suggests it could be used to change the music on your player based on your mood. Or it could automatically switch the television channel if you were bored.

What other applications can you see for this technology?

Jan 9, 2013

Put a Fork in It!

The new year has arrived, and many have turned their thoughts to fulfilling new year's resolutions. For some, losing weight is top of the list. A French company HAPIlabs has developed a new technology to aid in this pursuit.

Called the HAPIfork, this electronic fork monitors your eating habits. The company contends that weight gain can be caused by eating too fast. This "smart fork" alerts you when you are eating too quickly. It also measures every meal and tracks it via an app on your phone. The Verge saw this fork at CES 2013 and reports on it here.

A special thanks to Scott Landsman for pointing out this new gadget!

Jan 4, 2013

Gamification Goes Mainstream

More and more companies are using the principles of game design to entice people to use their products and services. This New York Times article highlights the different ways gamification is seeping into our every day lives. Even the article itself is a game. Earn a badge for scrolling to the end. Score additional points for finding the quote from me.

Jan 2, 2013

Kiip: Gaming Customer Rewards

Kiip is a mobile rewards company that allows advertisers to give awards to their customers while they are interfacing with games or apps. The Kiip system shows banner ads at a moment of achievement within an app. Users who click on the ad can claim a reward, like a $5 shopping card from a retailer. (See the above picture for an example.) Currently Kiip is in the process of expanding its model beyond mobile to any web platform.

BTW, according to its web site, the company name is pronounced "keep," not "kip."

Learn more about Kiip in this article from VentureBeat.