Apr 18, 2010

Game Informer Interview

I recently did an interview with Game Informer about the Gamepocalypse. It's on pages 36 and 37 of issue 205 (May 2010). Scanned here. Would have been cooler if they spelled my name right, but, hey. +5 Jesse points to the first non-Schell Gamer who can guess what game that is in the picture.

14 comments:

  1. I disagree with your statement that nobody rebelled when TV went from 13% to 36% commercials. It happened in the form of downloading shows online, and before that, recording shows on VCR and fast-forwarding past ads.

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  2. That's not really a rebellion. That's more like "Oh, a fascist regime took over, let's move to Switzerland. Again."

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  3. @knave84: Good guess! But notice there are two buttons...

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  4. @Glen: That's a fair comment. But, personally, I suspect that was a rebellion against advertising at all. In other words, if advertising stayed at 13% all this time, I suspect that the number of people downloading shows would not have changed.

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  5. damn. so sorry about the misspelling of your name. completely my fault. anyway, thanks for the interview, i thought it was extremely interesting and we've been getting good responses from readers on it. - thanks (and sorry) - matt

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  6. You say we will be remembered for a thousand years "or as long as your descendants choose to keep your data alive." Could this not bring back a form of Family Honor, a kind of Family Score?

    People would take pride in their family's score and social strata would develop from there. We would not discriminate based on skin color or ethnicity, but on how many novels our great-great-great-grandmothers read.

    Also: http://redvsblue.com/archive/?id=296.

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  7. Respectfully, I would to like "push back" and argue that there could be a limit to the effect games could have on our everyday lives. During the DICE speech, you mentioned that tax breaks could incentivize behavior. Although I agree, in fact, it is stated that the tax code is used from time to time to attempt to influence the public's behavior. However, looking at tax credits/breaks for certain behavior, not all of the public alters their behavior.
    Another way to look at this is how cigarette sales do not cease regardless of the multiple taxes placed upon them.
    Granted, one could argue that in order to increase effectiveness, you increase the "value" of the incentive to influence a greater amount of the population, but I have to assume we have only finite resources.

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  8. My guess is Galaga based on the little horizontal lime symbol to the right of the buttons.

    Great article! I'm discovering your blog now because of it.

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  9. @mc: Galaga is a good guess, but the number of buttons isn't right.

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  10. @Matt: No worries about the name! I've talked to dozens of people who read the article, and none of them have noticed.

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  11. Phoenix?

    It fits the bird around the buttons, and it uses a horizontal joystick. Also, that orange bird thing around the buttons suggests it as well.

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  12. Joust perhaps?

    I'm also discovering your blog via GI. I've got your DICE presentation buffering in another tab.

    As a game fanatic I'm excited for the gamepocalypse and can see it coming together. As a business student I'm gonna be watching your blog for the inside track.

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